Tip of the day: Channel mode +H provides Channel history to modern clients. Optionally, it can be stored on-disk to be preserved between server restarts.

Server protocol

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This is the place for all documentation regarding the UnrealIRCd server to server protocol. If you are looking for the client protocol then have a look at the guys at https://modern.ircdocs.horse/ and RFC1459.

Introduction[edit]

If you are new to UnrealIRCd's server to server protocol then have a look at Server protocol:Introduction. The article is especially meant for people who want to write their own Services.

TIP: People also often use anope services in debug mode (bin/services -debug -nofork) on a test network to learn about server traffic.

List of all server protocol pages[edit]

SVS commands[edit]

Some SVS commands are documented (see above), some are not. See HELPOP SVSCMDS on IRC to see all documentation for now.