Tip of the day: Channel mode +P makes a channel permanent. The topic and modes are preserved,even if all users leave the channel, and even if the server is restarted thanks to channeldb. |
Translations:Snomasks/3/en
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UnrealIRCd 5
In UnrealIRCd 5 the available snomasks are:
Snomask | Module | Description |
---|---|---|
b | blacklist | Messages from the DNS blacklist module |
c | built-in | Local connects |
D | snomasks/dccreject | Rejected DCC's due to Deny dcc blocks |
F | built-in | Far connects (from other servers, except from U-lines like Services) |
f | built-in | flood notices |
k | built-in | kill notices |
e | built-in | 'eyes' notices - a bit verbose (?) |
j | built-in | Junk notices (noisy, possibly harmless things, mostly for debugging) |
v | built-in | VHOST usage |
G | built-in | GLINE and SHUN usage |
n | built-in | Local nick changes |
N | built-in | Remote nick change notices |
q | built-in | Deny nick (QLINE) rejection notices |
s | built-in | Receives server notices (includes the most important messages) |
S | built-in | Spamfilter hits |
o | built-in | Oper-up notices (/OPER usage) |