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Linking servers (genlinkblock)
If you are linking two UnrealIRCd 6 servers *NIX (not on Windows) then linking is very easy. Using ./unrealircd genlinkblock
all configuration is done for you. Follow the instructions below.
NOTE: The process below is quick and easy and mostly automatic. If you don't want this and prefer to learn everything about linking then see Tutorial: Linking servers.
On side A
Run the command ./unrealircd genlinkblock
on the shell of server A (irc1.example.org in this case):
[email protected]:~/unrealircd$ ./unrealircd genlinkblock Add the following link block to the unrealircd.conf on the OTHER side of the link (so NOT in the unrealircd.conf on THIS machine). Here it is, just copy-paste: ################################################################################ link irc1.example.org { incoming { mask *; } outgoing { hostname irc1.example.org; port 6900; options { tls; autoconnect; } } password "..." { spkifp; } class servers; } ################################################################################
Do what it says and copy-paste the link block to server B (so the other server!)
NOTE: If the hostname in link::outgoing::hostname (hostname irc1.example.org;
) does not actually exist in your case (eg: because you have not bought or registered the domain irc1.example.org yet), then you may have to modify it to be the IP address of server A, like: hostname 198.51.100.1;
On side B
Run the same command on the shell of server B:
[email protected]:~/unrealircd$ ./unrealircd genlinkblock Add the following link block to the unrealircd.conf on the OTHER side of the link (so NOT in the unrealircd.conf on THIS machine). Here it is, just copy-paste: ################################################################################ link irc2.example.org { incoming { mask *; } outgoing { hostname irc2.example.org; port 6900; options { tls; autoconnect; } } password "..." { spkifp; } class servers; } ################################################################################
And copy-paste the outputted link block to server A (so to the server from the previous step).
NOTE: Again, here too. If the hostname in link::outgoing::hostname (hostname irc2.example.org;
) does not actually exist in your case (eg: because you have not bought or registered the domain yet), then you may have to modify it to be the IP address of server B, like: hostname 198.51.100.2;
Rehash
Now REHASH both servers.
Link!
The servers should now automatically link to each other.
Do you see any errors? Or are the servers not linked? Check out Troubleshooting: linking servers
You can always tell UnrealIRCd to try to link the servers right now by executing (as IRCOp) /CONNECT name.of.other.server. This can be used if you disabled autoconnect, or simply if you don't want to wait ;)
Successfully linked your two servers? Now that you have a multi-server network, you may want to read about Distributing user load and doing server maintenance.