Tip of the day: Did you know that users are put in the security-group known-users based on their reputation score or if they are identified to Services?

Users in this group receive a number of benefits, such as being able to send more messages per minute.

Translations:Sharing settings between servers/3/en

From UnrealIRCd documentation wiki
Jump to navigation Jump to search

Even better: use Remote includes so your servers fetch a copy of it by HTTP(S) upon start and /REHASH.. then you only have to update one file, rehash your servers, and the settings are active network-wide.