Tip of the day: Did you know that users are put in the security-group known-users based on their reputation score or if they are identified to Services?

Users in this group receive a number of benefits, such as being able to send more messages per minute.

Translations:FAQ/420/en

From UnrealIRCd documentation wiki
Jump to navigation Jump to search

In all cases, the situation is evaluated every 5 seconds. As soon as the connection rate drops below the limit, it is disabled and all is normal again. And if it goes above the limit (evaluated every 5 seconds) it is immediately turned on again. UnrealIRCd does not send warnings about it being turned off because of the potential of constant on/off switching every 5 seconds (hypothetically, anyway). It only prints the message at a maximum rate of 1 per 10 minutes if the high rate mode is on.