Features

If you were just looking for a small list of features then have a look at the About UnrealIRCd article instead.

Below we will explain a number of features in-depth. If you are still in the process of getting your UnrealIRCd server up and running then we recommend you to just quickly glance over them. Once your server is up and running you may want to read this section more in depth, or just use it as a reference when you want to find out more about a feature.

= Cloaking =

= Modules =

= Remote includes = Remote includes are a great way of sharing your configuration settings between servers, ideal for multi-server IRC networks. You simply put your (shared) configuration files on a secure location, like a trusted web server and IRC servers will load it from there when they startup or /REHASH.

Read more on remote includes here

= Snomasks =

= Aliases =

= Helpop =

= IRCOp access control =

= IRCOp commands =

= SSL/TLS =

= IPv6 =

= Anti-flood features =

= Extended bans =

= User modes =

= Channel modes =

= Spamfilter =

= CIDR =

= Nick Character Sets =

= WebSocket Support = UnrealIRCd 4.0.10 and later support the WebSocket protocol (ws:// and wss://). This allows Javascript (internet browsers) to connect directly to IRC, without the need of intermediate 'gateways'. (Read more)

= WebIRC Support = UnrealIRCd supports the WEBIRC / CGIIRC protocol. Similarly to WebSocket support (see above) this allows users to use an internet browser rather than a "real" IRC client and still make them show up on IRC with their real IP. If you want your users to be able to use Mibbit or IRCCloud then you need to configure this. (Read more)

= Time synchronization =

= Authentication types =