Require module block

Important: this feature only exists in UnrealIRCd 5

This block allows you to require a certain module being loaded globally (across the network). You can optionally deny a server from linking in if it's missing the module.

Syntax
require module { name "somemodule"; name "anothermodule"; };

You can use as many modules in the same require module block as you want. To control the deny behaviour, see set::require-module::squit-on-missing and set::require-module::squit-on-mismatch.