History of UnrealIRCd releases

For historic purposes, below is a table of all UnrealIRCd versions:

UnrealIRCd 5
UnrealIRCd 5.x is the stable branch since December 2019. It was worked on for half a year by 3 developers. The main focus of this release was adding channel history, IRCv3 features and cleaning up the source code.

UnrealIRCd 4
UnrealIRCd 4.x was the previous stable branch. It is supported (bugfix only) until December 31, 2020. UnrealIRCd 4 took 2 years from the first alpha version to the first stable release (4.0.0) at the end of 2015. The main focus of this release was to modernize the source code and featureset. Using the survey results from 250+ users, we improved modularity, oper level granularity and made the IRCd modern and more accessible to newcomers. For a full list of changes, see What's new in UnrealIRCd 4.

NOTE: Release Candidates and dot releases like 1.2.3 .4 are not always listed here

UnrealIRCd 3.2.x
UnrealIRCd 3.2.x was the most successful UnrealIRCd series to date. It took almost 3 years from the first beta to the first stable release. In fact, the development period was so long that many people started running beta versions on their production network. After the first stable release in 2004 the series were maintained for 12 years. It was UnrealIRCd 3.2.x that made us conquer the market, resulting in a market share of over 50%. Feature-wise 3.2 brought a completely new configuration file, unlike all other IRC Daemons, which made us very flexible. Other notable major features were: modules support, anti-flood features like channel mode +f and spam filtering.

NOTE: The UnrealIRCd 3.2.x series are no longer supported since January 1, 2017